純美蘋果園
TRPG討論區 => 研討區 => 主题作者是: 好味 于 2006-08-22, 周二 18:33:35
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求助:caster level 10的变形术(Polymorph),在MM中有那些形态比较值得推荐?
我选了四种
树人(力量高,NA也加的不少,怕火,但是怕火算不算special quality?算的话不就华丽了?)
灰袋兽(弥补树人的怕火)
十头蛇蜥(10个头一起咬,要是给战士拍的话应该可以吧)
Lammasu(似乎叫翼狮,貌似10HD内的空战它还不错)
那么,姐姐们有些什么更好的提议? :em009
实际上完全是为了谷lv11出解离 :em007
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[14:34] <小天> 紫晶龙,9HD,中型
[14:35] <小天> 凶暴马,8HD,大型
[14:35] <小天> 黄玉龙,10HD,中型
[14:36] <小天> 黑龙,10HD,中型
[14:37] <小天> 蓝龙,9HD,中型
[14:37] <小天> 绿龙,8HD,中型
[14:37] <小天> 红龙,10HD,大型
[14:38] <小天> 白龙,9HD,中型
[14:38] <小天> 黄铜龙,10HD,中型
[14:38] <小天> 青铜龙,9HD,中型
[14:39] <小天> 金龙 8HD,中型
[14:39] <小天> 银龙,10HD,中型
[14:42] <小天> 巨魔,6HD,大型,+5NA,STR23,DEX14,CON23
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貌似楼主说的MM不包括2,3,4吧
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annis hag,str在用双手的怪物里目前是最高的(树人有疑问),对于双手武器战士还算不错。
roper,6*2d8 str伤害的接触攻击
hydra其实适合给贼……
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战士型一般就是变妖鬼婆丫,楼主选的那些东西最大的问题是不能使用原有的武器。。。。
2楼的也只有巨魔可以,只是str少了2,na少了5。。。
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问题应该算解决了....哼哼....
/ME 磨刀霍霍向DM :em014
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这东西讨论太多遍了……懒得再说……FAQ,rules of the game,errata也都一改再改打来打去的……
我最喜欢的是rules of the game的判法,因为对变身战斗的最有利,桀。我的卡也是按照那个写的,桀
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嗯嗯,如果按照rule of the game,就是Fey,Giant,Humanoid,Monstrous Humanoid,Outsider,Vermin可以用原来的武器,之外的就不要想了,树人属于植物。。。
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Level 7:
standard:
Annis Hag, large, NA+10, str 25, dex 12m con 14, Improved Grab, Rake, Rend, MM3.5
Rhek; monstrous humanoid (extraplanar); medium; face/reach 5 ft/5 ft; Str 19; Dex 10; Con 19; NA +7; Book of Exalted Deeds
Gloura; fey; medium; face/reach 5 ft/5 ft; Str 10; Dex 21; Con 14; Flight 60 (good); Underdark
Hydra; Beast; Huge; Face/Reach 20 ft/10 ft; Str 19; Dex 12; Con 20; NA +8; Benefits: 7 heads/attacks, 20ft. swim, Combat Reflexes; Source 3.0 MM p.121-122
Girallon: Magical Beast, medium, Face/Reach: 5ft/5ft, NA+4, str 22, dex 17, con 14, +8 climb, 4 claws and 1 bite attack, Rend(ex), MM126
Lammasu: Magical Beast, large, Face/Reach: 10ft/5ft, NA+10, str 23, dex 12, con 17, +2 spot, pounce, rake, MM165
Wyvern, Dragon, Large. NA +6, Str 19, Dex 12, Con 15. Benefits: 6 attacks(Sting, bite, 2 wings, 2 talons) , Poison, Improved Grab, Multiattack. Wyverns can speak, so you may cast spells.
Phthsic, 6 HD, large monstrous humanoid, NA+8, str 23, dex 12, con 21, 2 claws + bite, Mind Feed, XPH
Note: the Mind Feed (Ex) ability adds 1d4 Int damage to the bite attack with no save/SR. Take down a T-Rex in a single bite!
outsider:
Xill; Outsider (Extraplanar); Medium; Reach 5’; STR 15, DEX 16, CON 15; NA +7; Other Benefits: Special Attacks(Ex): Implant, Improved Grab, Feat: Multiattack - Source: MM page 259-260
Avoral; Outsider(Good), medium, wings, natural armor +8, speed fly 90ft(good), STR15 DEX23 CON20, MM p. 29
Babau: Outsider(evil), medium, NA+9, str 20, dex 12, con 20, +8 hide, listen, move silently, search, +2d6 sneak-attack
Level 8:
standard:
Umber Hulk; Aberration; Large; Reach 10’; STR 23, DEX 13, CON 19; NA +8; Other Benefits: Burrow 10’, 2 Claws (2d4) & 1 Bite (2d8), Multiattack Feat, Listen +11; source: mm page 248-249
Hydra; Beast; Huge; Face/Reach 20 ft/10 ft; Str 19; Dex 12; Con 20; NA +9; Benefits: 8 heads/attacks, 20ft. swim, Combat Reflexes; Source 3.0 MM p.121-122
Digester: Magical Beast, medium, Face/Reach: 5ft/5ft, NA+5, str 17, dex 15, con 17, +4 hide, jump, Acid Spray(ex): 20ft cone (4d8 acid damage) or 5ft line (8d8 acid damage), reflex 17 halves, MM59
outsider:
Lupinal, Outsider (good, guardinal), Medium, 5 by 5/5, Str 23 Dex 20 Con 13, NA +3, MM2
Warden Archon, Outsider (archon, extraplanar, good, lawful), Large, 10/10, Str 27 Dex 11 Con 17, NA +12, BED
Armadon Formian, NA+15, large, movement 40ft, str 22, dex 13, con 19, Acid Spray: 20ft burst, 3d8 acid damage, reflex DC17 halves, Augmented Critical: 17-20 / x2, Poison: Injury, Fort DC18, 1d6 STR / 1d6 STR, FiendFolio
Palrethee, Outsider(evil), NA+10, medium, str 19, dex 16, con 16, Demonic Burn: On succesful melee attack, target must save DC 17 reflex or catch fire for 1d4 rounds, MM2
Level 9:
standard:
Hydra; Beast; Huge; Face/Reach 20 ft/10 ft; Str 21; Dex 12; Con 20; NA +10; Benefits: 9 heads/attacks, 20ft. swim, Combat Reflexes; Source 3.0 MM p.121-122
outsider:
Erinyes, Outsider(evil), NA+8, medium, fly 50 (good), str 21, dex 21, con 21, MM3.5
Darktentacles, NA+7, large, movement 5ft, swim 20ft, str 19, dex 14, con 17, +16 grapple, +4 hide, 12 attacks with 15ft reach
Constrict: 2d6+6 damage on successful grapple check,
Improved Grab, MM2
Level 10:
standard:
Hydra; Beast; Huge; Face/Reach 20 ft/10 ft; Str 21; Dex 12; Con 20; NA +11; Benefits: 10 heads/attacks, 20ft. swim, Combat Reflexes; Source 3.0 MM p.121-122
Temporal Drake; Dragon; Large; Face/Reach 10 ft/5 ft (10 ft with bite); Str 22; Dex 21; Con 18; NA +10; source
Gray Render: Magical Beast, large, Face/Reach: 10ft/10ft, NA+10, str 23, dex 10, con 24, +4 spot, Improved grab(ex), Rend(ex), MM138
outsider:
Hezrou, Outsider(evil), NA+14, large, str 21, dex 10, con29, +8 listen, spot, Improved Grab, Stench: 10 feet radius. Living creatures (except demons) must succeed on DC24 Fort save or be nauseated, MM3.5
Bone Devil, Outsider(evil), NA+11, large, str 21, dex 21, con 21, Poison: Injury, Fort DC 20, 1d6 STR / 2d6 STR, MM3.5
Monadic Deva, Outsider(good), NA+12, medium, fly 90ft (good), str 20, dex 16, con 20, FiendFolio
Jarilith, Outsider(evil), NA+14, large, move 60ft, str 35, dex 29, con 27, +4 balance, hide, move silently, Frightful Presence: 30ft radius (will DC17 negates), Improved Grab, Pounce, Rake, MM2
Ghaele, Outsider(good), NA+14, medium, 50ft, str 25, dex 12, con 15, Light Ray: (You must polymorph into the light orb form of the Ghaele to use this ability) Ranged touch, 2d12 damage, overcomes all types of DR. Good versus golems and similar robust monsters.
Yagnoloth; Outsider; Large; Str 30; Dex 14; Con 19; NA +10; Benefits: Stunning blow (Fortitude save DC25 or be stunned for a number of rounds equal to the damage dealt!), speed 50ft. source MM II p.203-204
FORM WOTC BBS
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难道说...
用outsider的种族变outsider么?
口桀口桀...
这实在太YD了呀!
回去改去 :em006
楼下的眼睛看哪里! :em013
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那个。。。polymorph似乎不能变outsider吧。。。
除非你本身就是outsider。。。
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如果自身本来就是outsider的话,是可以的。例如神魔裔。
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请注意是分开列的