"竊皮者"格林兄弟
CR 5
Male Skin Stealer Rouge 3/ Alchemist 1
NE Medium Fay
Init +7; Senses low-light vision; Perception +11
==DEFENSE
AC 19, touch 13, flat-footed 16 (+3 Dex, +2 natural, +4 shield)
hp 40 (4d8+4d6+8)
Fort +10, Ref +11, Will +7; +2 vs. poison
==OFFENSE
Speed 30 ft.; climb 20 ft.
Melee mwk handaxe +9 (1d4+1/×3 plus poison)
Ranged mwk throwing axe +9 (1d4+1 plus poison)
bomb +9 (1d6+1 fire)
Special Attacks bomb 8/day (1d6+1 fire, DC 14), sneak attack +2d6, steal skin
Spell-Like Abilities (CL 3rd; concentration +2)
At will--darkness, detect magic
Alchemist Extracts Prepared (CL1)
1st--Dark vision, shield
==STATISTICS
Str 12, Dex 18, Con 12, Int 10, Wis 15, Cha 8
Base Atk +3; CMB +3; CMD 19
Feats Improved Initiative, Skill Focus (Sleight of Hand), Weapon Finesse
Skills Acrobatics +10, Bluff +4, Climb +14, Craft (alchemy) +7, Disable Device +8, Disguise +8 (+18 with disguise self ), Perception +12, Sleight of Hand +14, Stealth +18
Languages Common, Dark Folk
SQ poison use, rogue talents (lasting poison*), trapfinding +1
==SPECIAL ABILITIES
Poison (Ex)
Black Smear - injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d2 Str; cure 1 save
Poison Use (Ex)
Steal Skin (Su)
As a full-round action, a skin stealer may steal the skin of a creature of Small, Medium, or Large size with a roughly humanoid shape. The target creature must be dead, helpless, or willing. If the target creature is alive, the skin stealer must make a successful coup de grace attack to steal its skin. The skin stealer can don or remove a stolen skin as a move action. When wearing a stolen skin, the skin stealer takes on the likeness of the skin's original owner, including the victim's voice, build, and size, but gains none of the creature's abilities. The stolen skin grants the skin stealer a +10 bonus on Disguise checks, with none of the usual penalties for different gender, race, age, and size. Stolen skins are preserved and remain as supple as living skin. A skin stealer may only steal and use a number of skins equal to its Charisma score. The skin stealer may choose to discard unwanted skins to make room for new ones at any time; discarded skins rot and decay normally.